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CityBuilder v3.5 — Beta Readiness
This package adds beta preparation tools. It does not make CityBuilder publicly accessible or secure a public deployment.
Available in this build
- Three independently versioned features: crises & recovery, local community comparisons, and guided economic experiments.
- Offline JSON saves, version-pinned engine rules and deterministic replay.
- Simple and Advanced interface modes.
- Private feedback and bug reports already provided by the earlier local feedback subsystem.
- Lab labels explaining which data are sourced and which are fictional game assumptions.
Required before an internet-facing beta
- Put the application behind authenticated HTTPS; restrict administrative contest and feedback interfaces.
- Review Nginx/firewall exposure, production security headers, cross-origin policy, reverse proxy and upload limits.
- Deploy monitoring, alerts, per-route quotas, resource limits, a privacy notice and documented retention policy.
- Run a separate security review, accessibility review, multi-browser checks and adversarial fuzzing of imported saves.
- Document model limitations, data licenses, contest policies and the manual moderation process.
- Test restore operations on a disposable copy of the real installation, then roll out to selected testers.
What isn't included
No user registration, identity verification, official signed leaderboards, prize processing, real-time multiplayer, empirically validated disaster forecasts or production security certification. Existing database/cloud features remain opt-in and unchanged.
Use the Feedback form on your trusted LAN to report bugs. This document is for release management and does not imply that the live service has been deployed or audited.